
If you go to the game's folder in steamapps\Common_CommonRedist, you'll see some subfolders. If you're trying to run it through Steam, there's a very, very, very rare issue in which it does not run the associated installation files needed to run the game. Here's a link to their page for Far Cry 2 specifically: If that doesn't work, I'd recommend trying to see if there's a fix for your issue at the PC Gaming Wiki.
Fixed an invisible wall exploit in mp_freighter.If you describe the issue a little more, we can maybe provide better support.įirst, I'd recommend trying the solution in Post #4 by Virago here. Fixed bug in leaning with different player classes. Improved syncronization in multiplayer. If you are kicked from a PunkBuster enabled server with the reason "No packet flow", make sure the Windows XP internal firewall is disabled. Run the Farcry.exe itself (not a shortcut) if you are unsure. When attempting to connect to PunkBuster regulated servers, make sure you are not running with - DEVMODE enabled. Anisotropic filtering disabled for some textures (light-maps, several lookup textures, fall-off maps) for increased performance. Improved tangent-space calculation to improve bumpmap quality. To see performance increases you must have Direct X 9.0c installed. SM 3.0 and SM 2.0x are now enabled by default when graphics settings are set to 'Very High'. Subsequent reloads of the same level will yield better performance and therefore we recommend that you run any benchmark twice and to take the second of the two runs for benchmarking purposes since this most closely represents the usual user experience. Enabling normal map compression will have prolonged execution the first time running through a level due to initial compression phase occurring in real time through the level. This variable will not be saved when restarting the game. Enabling this feature during the game may take some time – the PC may appear to freeze. To enable it, type r_TexNormalMapCompressed 1 in the console after loading a level. Requirements: NVidia: Geforce FX Family or better, ATI: x800 card or better. Fixed a delay relating to tagging enemies in binocular mode. Fixed problems related to shaders1.pak and scripts1.pak not being removed on installation of the patch. Fixed a mounted weapon traverse problem. Returned surround 5.1 sound option to the menu.
Fixed a bug that prevented levels from loading after saving in a previous level. Fixed a crash with the ForkLift when loading some levels. Added remakes of assault maps (Project FiXit). It can be applied to the retail version of Far Cry including previously patached (eg Far Cry with the 1.1 update) or unpatched versions. This latest patch for Far Cry includes bug fixes and improvements.